—> General Info. &
-Release Schedule-
Our online store -The NomadGimp - has been going since KublaCon '08's opening day, Friday May 23 2008. We still have around 20 copies of Death By Orgasm left in stock. The world could end any moment, so what better way to go out than Death By Orgasm?

Upcoming Release Schedule:
DuckFighterI 2.0: November 2008
Combat Unlimited: Winter 08/ Spring 09 (?)
Blood 'N' Bludgeon: Summer/Autumn 2009
Nomadan: Delayed! (Late 2009?)

Recent Releases:
Death By Orgasm: May 23, 2008
DuckFighterI v1.0: May 22, 2008 (Physical Promo Disc) / October 7, 2008 (online community)
effort: The game: May 22, 2008

—> Death By Orgasm /
Nymphogimp
'Death By Orgasm'. What better way to leave this world? Actually, you won't die if you play, you just might be embarrased... but it's worth it, because everyone else will be in pain from laughing (except maybe your opponent if they happen to leave the room, to take care of something). Our premier game is for Adults (18+) only unfortunately. Of course if your parents buy it for you, you won't become pregnant or contract any diseases, however you may die laughing. A game for couples, a game for parties, a game for laughing, a game for crying. Everything you've ever wanted from someone else is contained herein. You could always try to find what you're looking for in a relationship, but who's to say that it will work out the first few times you try it, even with the same person! So we suggest you screen potentials with a few games of Death By Orgasm, just to test the waters a little first, you won't be sorry (and you'll probably thank us whatever the out-come)!

—> Combat Unlmited The newest creation from the PNE HQ, yet with the earliest estimated release date. A card game with a handful of units that move around the board, and a deck of 'tricks' to assist. Designed for 1-on-1 Combat Unlimited. We call it that because the units at your disposal range from an angry man with a gun to an enormous war ship dropping ordinance from orbit, and everything in between including wizards and aliens.

—> effort: The game 'effort' is the hardest game you'll ever play. Why? Because it's just like real life! So if this discourages you turn back now (as in stop reading). Actually, I, Xxxxxx Xxxxx, do hereby proclaim, that it is the simplest pen-n-paper RPG, with written rules, ever, and everywhere. Seriously, check it out (hard to find an excuse not to, it's free...), the rules and character sheet fit on the piece of paper (one on each side). If you're a creative GM, download it, grab a couple people in your local game store, and wow them with your mad skills. If there was another name for this game it would be "Life: Unlimited." Why? Because if you die in the game, unlike the Matrix, you don't die in reality! (A major plus for some of our players).

—> DuckFighter:
The Series
DuckFighterI is a game for Mac OS X Leopard (10.5) and Tiger (10.4)* The object of the game is to have some quick fun without having to monkey around far outside the Dock. It's a straightforward game, that can also be used as an invaluable tool for resolving any problem you might otherwise solve with the arcane flipping of a coin or by employing the now antiquated "Rock-Paper-Scissors" method, or other often (time/money) expensive (!) 'Conflict Resolution' methods! Also note that, while random, experimental probability varies drastically from theoretical probability. Beware, you have been reminded of that math. Be sure to check for updates to DuckFighterI, as there are some in the works right now (a version 2.0) [Monday, November 3, 2008, 12:30 PDT].

There is the possibility of a DuckFighterII in the future... however, the next full program will be 'DuckFighter: AvP(HD) Edition' [yes, as in: Aliens versus Predator (versus Humans+Ducks)]. Which will be much more advanced than DuckFighterI, fast-paced, and maybe even come with a Preferences window (but probably not).

*Note: Due to the nature of the games programming requirements, it is best run in 10.5.

—> Nomadan,
& NoDice.app
Nomadan is about brutal death-match combat between mobile weapon-cities called Nomadans. In Nomadan anything can happen to anyone on the playing field. The outcome of an encounter revolves around every single action until only one Nomadan stands, or crouches, or is laying, flat, on the ground, and isn't completely obliterated while their opponent is a heap of garbage or a smoking crater or a hollow disease infested shell. You could call it survival.

Nomadan combines the customizability and narrative force of a role-playing game, with the strategy and simplicity of a miniatures game. Unmatched realism of play, and straightforward yet detailed Nomadan sheets and cards, transcend the status quo with ease.

NoDice is an application for Mac OS 10.4/10.5 that is designed to aid in the designing of games, especially those using dice. For more information see the projeCtS page, or click here.

—> Blood 'N' Bludgeon Blood 'N' Bludgeon is a revolutionary RPG Rule-System that will bring an intelligently designed, 100% adaptable to any genre, realistic, deep, and simple playing experience to the GM who's imagination knows boundaries outside those of his players.

B'N'B, as it's referred to around the dev-grounds, gives a hit-location system of uncomprimising balance between precision and ease of implementation; puts forth the concept that a PC is exceptionlly strong in character with strengths that won't bore a veteran RPGer, and central to a narrative worth telling, yet flawed and fallable; it leaves out intracicies of painfully constructing a character sheet with detailed rules and few 'in-game' references, and replaces it with 'in-game' information that is as fluid and dynamic as a real person's might be; an experience and skill system that is only as complex as the GM wants it to be; and finally, a realistic way of learning new skills.

There will also be an 'official' expanding fantasy genre campaign world some time after the release of the Rule-System.